Rshop2018 · 1 year, 6 months ago
The cooler fix would be to change Malady to use the tagging system, similar to Beefy's Kitchen. Give her a Sack (shop NPC for buying things with Dark Tokens) along MS2 Mesos also a Cauldron (crafting NPC for cooking items based on her own recipes), and the built-in functionality of these kinds of NPCs will care for the quantity issue. The only tricky bit is that a few of her items can be crafted two distinct manners. I am not certain whether the crafting system can handle two recipes that yield the same item. Also, using this system will not give exp (but can provide Diligence exp).Reboot Update Preview Happy Holidays! Join us for one of our biggest updates, which brings you a completely new world to play in! Go back to MapleStory's RPG roots in Reboot, where you can fight tough monsters and earn all of your items through hard work. We're also making sweeping changes to the abilities of every job so as to improve the efficiency of their jobs in relation to one another. Many new systems are coming online--including a means to examine your damage output and battle effectiveness, new Hyper Stat Factors to enhance your stats as you gain amounts beyond Lv. 140, and Transfer Hammer, which lets you transfer specific info and enhancements from one item to a higher level thing. And it's not December without Happyville! Your favorite holiday events are coming, along with a couple of fresh ones. All of this and more, in the Reboot upgrade! The brand-new Reboot world is getting added to MapleStory! In this world, creatures are more powerful and provide more EXP. As you struggle, you'll receive more mesos, in addition to equipment pertinent to your character's job. Useful items are designed to be available through gameplay, so some items will not be available from the Money Shop, or may simply be sold for mesos instead. As opposed to buying what you want from other players or the Money Shop, you may earn it naturally through gameplay as you collect items and develop stronger! Each of the tasks are getting skill rebalances to optimize their efficiency in relation to each other, thereby normalizing the playing field. This includes changes for ability cooldowns, buff durations and Final Attack abilities. Every course will experience changes of any kind--whether it has additional functionality for Buy Maplestory2 Mesos some abilities, or the addition/removal of different skills. Damage limitations, range, and strikes per minute have been upgraded for quite a few skills.
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